


“It gives us more opportunities than a direct sequel would ever give us. “We’ve been working on fantasy games all our lives, but we also had the fantasy of making a sci-fi game,” says Lennart Sas, Triumph Studios’ CEO. It swaps magic for mechs, pitting alien races against each other in a galaxy reeling from the collapse of the last great space empire, the Star Union. Triumph Studios’ latest 4X outing, Age of Wonders: Planetfall, does away with all of that.

For nearly two decades, the Age of Wonders series has been firmly entrenched in a fantasy realm, with all the tropes that accompany it: Orcs, Halflings, meddling wizards and flying lizards.
